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2024-07-03Zeitschriftenartikel DOI: 10.18452/29057
Frictional Computing
dc.contributor.authorGómez-Venegas, Diego
dc.date.accessioned2024-07-03T08:54:44Z
dc.date.available2024-07-03T08:54:44Z
dc.date.issued2024-07-03none
dc.identifier.urihttp://edoc.hu-berlin.de/18452/29691
dc.language.isoengnone
dc.publisherHumboldt-Universität zu Berlin
dc.rights(CC BY-SA 4.0) Attribution-ShareAlike 4.0 Internationalger
dc.rights.urihttps://creativecommons.org/licenses/by-sa/4.0/
dc.subject.ddc701 Philosophie und Theorie der bildenden und angewandten Kunstnone
dc.titleFrictional Computingnone
dc.typearticle
dc.identifier.urnurn:nbn:de:kobv:11-110-18452/29691-9
dc.identifier.doihttp://dx.doi.org/10.18452/29057
dc.type.versionpublishedVersionnone
local.edoc.pages13none
local.edoc.type-nameZeitschriftenartikel
local.edoc.container-typeperiodical
local.edoc.container-type-nameZeitschrift
dcterms.bibliographicCitation.journaltitleCounter-Nnone
dcterms.bibliographicCitation.volume2024none
dcterms.bibliographicCitation.editorİşcen, Özgün Eylül
dcterms.bibliographicCitation.editorMiyazaki, Shintaro

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