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2005-10-12Buch DOI: 10.18452/3555
Predating Predators
dc.contributor.authorAvrahami, Judith
dc.contributor.authorGüth, Werner
dc.contributor.authorKareev, Yaakov
dc.date.accessioned2017-06-15T21:22:26Z
dc.date.available2017-06-15T21:22:26Z
dc.date.created2005-10-12
dc.date.issued2005-10-12
dc.identifier.issn1436-1086
dc.identifier.urihttp://edoc.hu-berlin.de/18452/4207
dc.description.abstractPredating predators requires at least three specimen to which we refer as players 1, 2, and 3. Player 1 has simply to guess nature when trying to find food. Player 2 is hunting player 1 in the hope that 1 is well-fed but must also avoid being hunted by player 3. One major motivation is to test three benchmark solutions (uniformly perfect, impulse balance and payoff balance equilibrium) in such a complex strategic setting. In the experiment three participants play repeatedly the game (partner design) which allows to test whether certain types of behavior are just initial inclinations or stable patterns which survive learning and experience.eng
dc.language.isoeng
dc.publisherHumboldt-Universität zu Berlin, Wirtschaftswissenschaftliche Fakultät
dc.subject.ddc330 Wirtschaft
dc.titlePredating Predators
dc.typebook
dc.subtitleAn Experimental Study
dc.identifier.urnurn:nbn:de:kobv:11-10049722
dc.identifier.doihttp://dx.doi.org/10.18452/3555
local.edoc.container-titleSonderforschungsbereich 373: Quantification and Simulation of Economic Processes
local.edoc.pages14
local.edoc.type-nameBuch
local.edoc.container-typeseries
local.edoc.container-type-nameSchriftenreihe
local.edoc.container-volume2001
local.edoc.container-issue35
local.edoc.container-year2001
local.edoc.container-erstkatid2135319-0

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